The stories we tell matter. Who tells that story matters. It’s important that we have space to tell stories that reflect who we are. How do we make sure our narratives are powerful? Carolyn Petit interviews Rokashi Edwards about what makes video game narratives so unique, how to get support in the industry, and how we can uplift the voices of those whose stories often go unheard.
Follow Rokashi on Twitter: https://twitter.com/Rokashi
I’m Fine by Rokashi (game): https://rokashi.itch.io/im-fine
WordPlay festival: https://www.handeyesociety.com/wordplay/
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The Games and Online Harassment Hotline is a free, text message-based, confidential support hotline. We offer free, confidential support and referrals to folks in and around the games industry. Text INFO to 23368 to learn more or SUPPORT to 23368 to be connected with a live agent between 4-7pm Pacific time (Monday through Friday). USA only.