Tropes vs. Women in Video Games: Curriculum – Feminist Frequency

Tropes vs. Women in Video Games: Curriculum

Since its debut in 2013, Tropes vs. Women in Video Games has been a vital, engaging resource for players, academics, students, and anyone interested in the ways women have been represented — or misrepresented — in the multibillion-dollar video game industry.

We’re delighted to present to you a curriculum to supplement this landmark series. Each video has an accompanying lesson plan available via PDF, which represents an instructive and intriguing dive into each of the topics discussed, from the damsel in distress trope to the regressive recurrence of the woman-as-reward.

 

AVAILABLE LESSON PLANS

Season 1

YouTube Playlist of all Videos

Season 2

YouTube Playlist of all Videos

 

The curricula is available for download free of charge, and may be reproduced for non-commercial use.

The Tropes vs. Women in Video Games curriculum has been designed to support educational development in both schools and community organizations, so that a broader range of individuals can watch, identify, and discuss the fascinating topics addressed in the series. The curriculum contains a variety of activities that can help facilitate learning when used alongside the video series in many different educational contexts.

Are you interested in having access to these materials, and the episodes that spawned them — either for a class or a community group? If you would like to show the series and streaming is an issue, please let us know. If you or your institution would be interested in purchasing a downloadable link or thumbdrive for a fee, use our contact form to send us a message.

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This year the gaming industry had its own #MeToo moment, which revealed how common abuse, harassment and sexism are in the gaming community. We’ve created a set of new initiatives to combat this and have a fundraising goal of $25,000 by December 31. We’re in it to win it, but we need you!