Each year, the barrage of game releases feels bigger and more unmanageable than the last. In some ways, I suppose that’s a good problem to have, but it does mean that there are some much-talked-about […]

Each year, the barrage of game releases feels bigger and more unmanageable than the last. In some ways, I suppose that’s a good problem to have, but it does mean that there are some much-talked-about […]
Anita delivered the keynote address at the 2017 Women in Games Conference at the East London Arts and Music Academy on September 6th. Women in Games is a non-profit, games industry diversity organization, and their […]
Perhaps more than anything else, Tacoma is proof that a decent story, brilliantly told (which Tacoma is) is far better than a brilliant story, decently told. The follow-up to their debut masterpiece, Gone Home, Tacoma […]
Games almost always want us to feel like a great deal is at stake. Our hero’s life, or the outcome of a war, or maybe the fate of the universe. But few games succeed at […]
PLEASE NOTE: This piece discusses the ending of Nier: Automata in extreme detail. I finally finished The Witcher 3, that beast of a game. I have plenty of gripes with it. It egregiously sensationalizes […]
I wouldn’t have been surprised if the demo I saw for Beyond Good & Evil 2 had reminded me of the open-world adventure of Breath of the Wild, or of The Witcher 3’s efforts to […]
For the past two years, we’ve produced gender breakdowns of the games showcased at the major press conferences of E3, the game industry’s biggest annual event. We do this not because we believe that every […]
Link and Aloy, the heroes of 2017’s two biggest and best open-world action-adventure games thus far, are both born of the world to save the world. In Breath of the Wild, Link emerges into the vastness […]
To one degree or another, we’re shaped by the places we come from. Mae Borowski, the twenty-year-old college dropout hero of Night in the Woods, doesn’t know how deeply her hometown of Possum Springs has […]
John Wick is “a man of focus,” as another character describes him early in John Wick: Chapter 2. Once he sets his mind on a singular task, you don’t want to come between him and […]
After last year’s E3, we produced a gender breakdown of the games showcased at the press conferences held by Sony, Nintendo, Microsoft and other companies. There was a lot of discussion during last year’s show […]
A few months ago I was interviewed by Paul Dean for an article at IGN entitled “Tropes vs Women in Video Games: Why it Matters”. Our conversation touched on a wide array of topics, including […]