Gender Breakdown of Games Showcased at E3 2015

June 22, 2015

The Feminist Frequency team attended the Electronic Entertainment Expo (E3) in Los Angeles this year to get a glimpse of the latest and greatest in gaming titles and technology. There has been a lot of discussion about the improvements seen over previous years at E3 in terms of the representations of women in video games […]

Jade – Beyond Good & Evil

May 11, 2015

This episode of our series on Positive Female Characters focuses on Jade, the protagonist of Ubisoft’s 2003 action-adventure game Beyond Good & Evil. We examine how plot elements, gameplay mechanics and smart dialogue work together to make Jade a relatable protagonist who is defined by her professional talents, her altruistic convictions, and her bonds with […]

The Scythian – Sword & Sworcery

March 31, 2015

In the debut episode of our series on Positive Female Characters, we celebrate the Scythian, the protagonist of Capybara Games’ 2011 release Superbrothers: Sword & Sworcery EP. This episode examines how Sword & Sworcery employs widely recognizable action adventure game tropes to make the Scythian’s quest feel like the stuff of video game legend, and […]

Feminist Frequency’s 2014 Annual Report

January 23, 2015

The Feminist Frequency team is proud to present our inaugural annual report. The Feminist Frequency 2014 Annual Report features our new mission statement, statement of purpose, media highlights from the year, our social media data summary, along with our audited financial status and plans for the remainder of 2015. This was a tumultuous year for […]

Five Feminist Moments in Video Games

December 17, 2014

This week, the web magazine Matter is hosting the New York Review of Video Games. I was asked to think about some of my favourite feminist moments in games, so I reached out to Carolyn Petit and we put together this short list of Five Feminist Moments in Video Games.    

25 Invisible Benefits of Gaming While Male

December 2, 2014

This video is based on the article “Playing with privilege: the invisible benefits of gaming while male” written by Tropes vs Women in Video Games producer Jonathan McIntosh. Many women have courageously spoken out about how they experience alienation and harassment in gaming. Despite this fact, too many male gamers still dismiss the issue as […]

Anita Sarkeesian on The Colbert Report

November 2, 2014

On October 30, 2014, Anita Sarkeesian was invited to be a guest on The Colbert Report to discuss online harassment and the sexist representations of women in video games. You can watch the opening segment outlining what GamerGate is and how it’s connected to sexist harassment here.

Women as Background Decoration (Part 2)

August 25, 2014

This is the second episode exploring the Women as Background Decoration trope in video games. In this installment we expand our discussion to examine how sexualized female bodies often occupy a dual role as both sexual playthings and the perpetual victims of male violence. The Women as Background Decoration trope which is the subset of largely insignificant non-playable female […]

Women as Background Decoration (Part 1)

June 16, 2014

In this episode we explore the Women as Background Decoration trope which is the subset of largely insignificant non-playable female characters whose sexuality or victimhood is exploited as a way to infuse edgy, gritty or racy flavoring into game worlds. These sexually objectified female bodies are designed to function as environmental texture while titillating presumed […]

The 2014 Game Developers Choice Ambassador Award

April 1, 2014

I’m honored to be the recipient of the 2014 Game Developers Choice Ambassador Award. The award honors an individual or individuals who have helped the game industry advance to a better place, either through facilitating a better game community from within, or by reaching outside the industry to be an advocate for video games and […]

Follow

Get every new post delivered to your Inbox.

Join 293,801 other followers